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The Teleoperation Simulation System Based on VR
Li B(李波); Cao, Fuyi; Lv JF(吕进锋)
Department光电信息技术研究室
Conference NameInternational Conference on Virtual Reality and Visualization, ICVRV 2014
Conference DateAugust 30-31, 2014
Conference PlaceShenyang, China
Author of SourceChina System Simulation Association (CASS); Digital Entertainment Committee of the China System Simulation Association; et al.; VR and Visualization Committee of China Computer Federation; VR committee of China Society of Image and Graphics; VR Committee of the China System Simulation Association
Source PublicationProceedings - 2014 International Conference on Virtual Reality and Visualization, ICVRV 2014
PublisherIEEE
Publication PlacePiscataway, NJ, USA
2014
Pages7-11
Indexed ByEI ; CPCI(ISTP)
EI Accession number20161502210291
WOS IDWOS:000398523600002
Contribution Rank1
ISBN978-1-4799-6854-1
KeywordTeleoperation Vr Space Robot Virtual Fixtures
AbstractBecause of the instability and the complexity of the communication between the ground and the space, the teleoperation system faces many problems which can lead to operation failure. In order to enhance the success probability and reduce the unnecessary cost, the predication simulation system based on virtual reality is developed in this paper. The teleoperation command could be done in the system to predict the operating result. The teleoperation command will not be delivered to the real scene except the prediction gets the expected result. And the prediction result could be used to direct the next operation. This paper describes the methods to establish the teleoperation simulation system, and the measures taken to ensure the VR fidelity. The entire system is composed of a virtual scene and a real scene. The teleoperation words on both the real scene and the virtual scene. The teleoperation result in the virtual scene could be used to direct the next operation. A specific algorithm is developed to simulate the time delay between the space and the ground. In the prediction system, timestamp is used to correct the VR scene, special collision detection algorithm is developed to meet the special application environment. A lot of experiments have been done show that the system described in this paper works efficiently and precisely, and be useful to avoid the time delay problem between the space and the ground.
Language英语
Citation statistics
Document Type会议论文
Identifierhttp://ir.sia.cn/handle/173321/18503
Collection光电信息技术研究室
Affiliation1.Shenyang Institue of Engineering, Shenyang, China
2.Department of Optical-Electronics and Information Processing, Shenyang Institute of Automation, Chinese Academy of Science, Shenyang, China
Recommended Citation
GB/T 7714
Li B,Cao, Fuyi,Lv JF. The Teleoperation Simulation System Based on VR[C]//China System Simulation Association (CASS); Digital Entertainment Committee of the China System Simulation Association; et al.; VR and Visualization Committee of China Computer Federation; VR committee of China Society of Image and Graphics; VR Committee of the China System Simulation Association. Piscataway, NJ, USA:IEEE,2014:7-11.
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