The Teleoperation Simulation System Based on VR | |
Li B(李波); Cao, Fuyi; Lv JF(吕进锋) | |
Department | 光电信息技术研究室 |
Conference Name | International Conference on Virtual Reality and Visualization, ICVRV 2014 |
Conference Date | August 30-31, 2014 |
Conference Place | Shenyang, China |
Author of Source | China System Simulation Association (CASS); Digital Entertainment Committee of the China System Simulation Association; et al.; VR and Visualization Committee of China Computer Federation; VR committee of China Society of Image and Graphics; VR Committee of the China System Simulation Association |
Source Publication | Proceedings - 2014 International Conference on Virtual Reality and Visualization, ICVRV 2014 |
Publisher | IEEE |
Publication Place | Piscataway, NJ, USA |
2014 | |
Pages | 7-11 |
Indexed By | EI ; CPCI(ISTP) |
EI Accession number | 20161502210291 |
WOS ID | WOS:000398523600002 |
Contribution Rank | 1 |
ISBN | 978-1-4799-6854-1 |
Keyword | Teleoperation Vr Space Robot Virtual Fixtures |
Abstract | Because of the instability and the complexity of the communication between the ground and the space, the teleoperation system faces many problems which can lead to operation failure. In order to enhance the success probability and reduce the unnecessary cost, the predication simulation system based on virtual reality is developed in this paper. The teleoperation command could be done in the system to predict the operating result. The teleoperation command will not be delivered to the real scene except the prediction gets the expected result. And the prediction result could be used to direct the next operation. This paper describes the methods to establish the teleoperation simulation system, and the measures taken to ensure the VR fidelity. The entire system is composed of a virtual scene and a real scene. The teleoperation words on both the real scene and the virtual scene. The teleoperation result in the virtual scene could be used to direct the next operation. A specific algorithm is developed to simulate the time delay between the space and the ground. In the prediction system, timestamp is used to correct the VR scene, special collision detection algorithm is developed to meet the special application environment. A lot of experiments have been done show that the system described in this paper works efficiently and precisely, and be useful to avoid the time delay problem between the space and the ground. |
Language | 英语 |
Citation statistics | |
Document Type | 会议论文 |
Identifier | http://ir.sia.cn/handle/173321/18503 |
Collection | 光电信息技术研究室 |
Affiliation | 1.Shenyang Institue of Engineering, Shenyang, China 2.Department of Optical-Electronics and Information Processing, Shenyang Institute of Automation, Chinese Academy of Science, Shenyang, China |
Recommended Citation GB/T 7714 | Li B,Cao, Fuyi,Lv JF. The Teleoperation Simulation System Based on VR[C]//China System Simulation Association (CASS); Digital Entertainment Committee of the China System Simulation Association; et al.; VR and Visualization Committee of China Computer Federation; VR committee of China Society of Image and Graphics; VR Committee of the China System Simulation Association. Piscataway, NJ, USA:IEEE,2014:7-11. |
Files in This Item: | ||||||
File Name/Size | DocType | Version | Access | License | ||
The Teleoperation Si(328KB) | 会议论文 | 开放获取 | CC BY-NC-SA | View Application Full Text |
Items in the repository are protected by copyright, with all rights reserved, unless otherwise indicated.
Edit Comment